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GRAPHICSINTERFACE
2007
15 years 8 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
VIS
2003
IEEE
121views Visualization» more  VIS 2003»
16 years 7 months ago
Hierarchical Clustering for Unstructured Volumetric Scalar Fields
We present a method to represent unstructured scalar fields at multiple levels of detail. Using a parallelizable classification algorithm to build a cluster hierarchy, we generate...
Christopher S. Co, Bjørn Heckel, Hans Hagen...
IMR
2004
Springer
15 years 11 months ago
A Generalized Graph-Theoretic Mesh Optimization Model
This paper presents a generic approach to mesh global optimization via node movement, based on a discrete graph-theoretic model. Mesh is considered as an electric system with lump...
Andrey A. Mezentsev
APSEC
2002
IEEE
15 years 11 months ago
Using Process Simulation to Compare Scheduling Strategies for Software Projects
We present a discrete simulation model for software projects which explicitly takes a scheduling strategy as input. The model represents varying staff skill levels, component coup...
Frank Padberg
DATE
1999
IEEE
139views Hardware» more  DATE 1999»
15 years 10 months ago
OpenJ: An Extensible System Level Design Language
There is an increasing research interest in system level design languages which can carry designers from specification to implementation of system-on-a-chip. Unfortunately, two of...
Jianwen Zhu, Daniel Gajski