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» Dimensionality reduction and generalization
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SIGGRAPH
1995
ACM
15 years 10 months ago
Applications of irradiance tensors to the simulation of non-Lambertian phenomena
We present new techniques for computing illumination from non-diffuse luminaires and scattering from non-diffuse surfaces. The methods are based on new closed-form expressions d...
James Arvo
SIGGRAPH
1991
ACM
15 years 10 months ago
Spectrally optimal sampling for distribution ray tracing
Nonuniform sampling of images is a useful technique in computer graphics, because a properly designed pattern of samples can make aliasing take the form of high-frequency random n...
Don P. Mitchell
VISUALIZATION
1991
IEEE
15 years 10 months ago
Achieving Direct Volume Visualization with Interactive Semantic Region Selection
Interactive direct visualization of 3D data requires fast update rates and the ability to extract regions of interest from the surrounding data. We have implemented MultiValued Cl...
Terry S. Yoo, Ulrich Neumann, Henry Fuchs, Stephen...
SCA
2007
15 years 9 months ago
On the beat!: timing and tension for dynamic characters
Dynamic simulation is a promising complement to kinematic motion synthesis, particularly in cases where simulated characters need to respond to unpredictable interactions. Moving ...
Brian F. Allen, Derek Chu, Ari Shapiro, Petros Fal...
SCA
2007
15 years 9 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...