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» Dimensionality reduction and generalization
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PCM
2005
Springer
170views Multimedia» more  PCM 2005»
16 years 2 days ago
Realtime Control for Motion Creation of 3D Avatars
In this paper, we are proposing a new mechanism for controlling 3D (three dimensional) avatars to create user-designed peculiar motions of avatars in real-time using general interf...
Dong Kim, Mee Young Sung, Jong Seung Park, Kyungko...
AFRIGRAPH
2004
ACM
16 years 1 days ago
Direct HDR capture of the sun and sky
We present a technique for capturing the extreme dynamic range of natural illumination environments that include the sun and sky, which has presented a challenge for traditional h...
Jessi Stumpfel, Chris Tchou, Andrew Jones, Tim Haw...
MIR
2004
ACM
110views Multimedia» more  MIR 2004»
16 years 22 hour ago
Symbolic representation and retrieval of moving object trajectories
Searching moving object trajectories of video databases has been applied to many fields, such as video data analysis, content-based video retrieval, video scene classification. ...
Lei Chen 0002, M. Tamer Özsu, Vincent Oria
MM
2004
ACM
229views Multimedia» more  MM 2004»
16 years 21 hour ago
Generating 3D views of facial expressions from frontal face video based on topographic analysis
In this paper, we report our newly developed 3D face modeling system with arbitrary expressions in a high level of detail using the topographic analysis and mesh instantiation pro...
Lijun Yin, Kenny Weiss
179
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EGH
2004
Springer
15 years 12 months ago
A quadrilateral rendering primitive
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Kai Hormann, Marco Tarini