Sciweavers

3365 search results - page 307 / 673
» Digital System Design: Architectures, Methods and Tools
Sort
View
FPL
2008
Springer
104views Hardware» more  FPL 2008»
15 years 8 months ago
A technique for minimizing power during FPGA placement
This paper considers the implementation of an annealing technique for dynamic power reduction in FPGAs. The proposed method comprises a power-aware objective function for placemen...
Kristofer Vorwerk, Madhu Raman, Julien Dunoyer, Ya...
IROS
2009
IEEE
170views Robotics» more  IROS 2009»
16 years 1 months ago
A programming architecture for smart autonomous underwater vehicles
— Autonomous underwater vehicles (AUVs) are an indispensable tool for marine scientists to study the world’s oceans. The Slocum glider is a buoyancy driven AUV designed for mis...
Hans C. Woithe, Ulrich Kremer
MOBIHOC
2007
ACM
16 years 6 months ago
Bounds for the capacity of wireless multihop networks imposed by topology and demand
Existing work on the capacity of wireless networks predominantly considers homogeneous random networks with random work load. The most relevant bounds on the network capacity, e.g...
Alireza Keshavarz-Haddad, Rudolf H. Riedi
ICSE
2003
IEEE-ACM
16 years 6 months ago
Patterns, Frameworks, and Middleware: Their Synergistic Relationships
The knowledge required to develop complex software has historically existed in programming folklore, the heads of experienced developers, or buried deep in the code. These locatio...
Douglas C. Schmidt, Frank Buschmann
ACMACE
2005
ACM
15 years 8 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó