Sciweavers

8581 search results - page 1620 / 1717
» Digital Signal Processing
Sort
View
CONEXT
2006
ACM
16 years 2 days ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
IMC
2006
ACM
16 years 2 days ago
Semi-automated discovery of application session structure
While the problem of analyzing network traffic at the granularity of individual connections has seen considerable previous work and tool development, understanding traffic at a ...
Jayanthkumar Kannan, Jaeyeon Jung, Vern Paxson, Ca...
IMC
2006
ACM
16 years 1 days ago
Approximate fingerprinting to accelerate pattern matching
Pattern matching and analysis over network data streams is increasingly becoming an essential primitive of network monitoring systems. It is a fundamental part of most intrusion d...
Ramaswamy Ramaswamy, Lukas Kencl, Gianluca Iannacc...
ISSTA
2006
ACM
16 years 1 days ago
Application of automated environment generation to commercial software
Model checking can be an effective technique for detecting concurrency-related errors in software systems. However, due to scalability issues, to handle industrial-strength softw...
Oksana Tkachuk, Sreeranga P. Rajan
155
Voted
IWCMC
2006
ACM
16 years 1 days ago
What does using TCP as an evaluation tool reveal about MANET routing protocols?
Past research studying the operations of TCP over wireless/mobile ad hoc networks has shown that TCP cannot be adopted as-is for use in mobile ad hoc networks (MANET) to achieve r...
Sundaram Rajagopalan, Chien-Chung Shen
« Prev « First page 1620 / 1717 Last » Next »