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IDMS
1999
Springer
143views Multimedia» more  IDMS 1999»
15 years 11 months ago
Quality of Service Management for Teleteaching Applications Using the MPEG-4/DMIF
In the context of distributed multimedia applications involving multicast to a large number of users, a single quality of service level may not be appropriate for all participants....
Gregor von Bochmann, Zhen Yang
ACMACE
2005
ACM
16 years 26 days ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
213
Voted
IROS
2008
IEEE
184views Robotics» more  IROS 2008»
16 years 1 months ago
Morpho: A self-deformable modular robot inspired by cellular structure
— We present a modular robot design inspired by the creation of complex structures and functions in biology via deformation. Our design is based on the Tensegrity model of cellul...
Chih-Han Yu, Kristina Haller, Donald E. Ingber, Ra...
186
Voted
CHI
2006
ACM
16 years 7 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
229
Voted
AIS
2006
Springer
15 years 7 months ago
Togetherness and respect: ethical concerns of privacy in Global Web Societies
Today's computer network technologies are sociologically founded on hunter-gatherer principles; common users may be possible subjects of surveillance and sophisticated Interne...
Gordana Dodig-Crnkovic, Virginia Horniak