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INTERACT
2003
15 years 8 months ago
Usability Professionals' Personal Interest in Basic HCI theory
Abstract: This paper proposes a way to identify professional knowledge in a heterogeneous HCI (HumanComputer Interaction) community of usability professionals, designers and resear...
Torkil Clemmensen
AUTOMATICA
2010
110views more  AUTOMATICA 2010»
15 years 7 months ago
Moving-horizon partition-based state estimation of large-scale systems
This paper presents three novel Moving Horizon Estimation (MHE) methods for discrete-time partitioned linear systems, i.e. systems decomposed into coupled subsystems with non-over...
Marcello Farina, Giancarlo Ferrari-Trecate, Riccar...
IEEEICCI
2007
IEEE
16 years 1 months ago
A Logic Language of Granular Computing
Granular computing concerns human thinking and problem solving, as well as their implications to the design of knowledge intensive systems. It simplifies complex real world probl...
Yiyu Yao, Bing Zhou
IWEC
2010
15 years 8 months ago
The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience
In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and ne...
Barbaros Bostan, Tim Marsh
FPL
2005
Springer
79views Hardware» more  FPL 2005»
16 years 19 days ago
FPGA-based implementation and comparison of recursive and iterative algorithms
The paper analyses and compares alternative iterative and recursive implementations of FPGA circuits for various problems. Two types of recursive calls have been examined, namely ...
Valery Sklyarov, Iouliia Skliarova, Bruno Figueire...