The need for a stopping criterion in MOEA’s is a repeatedly mentioned matter in the domain of MOOP’s, even though it is usually left aside as secondary, while stopping criteri...
Complex event processing (CEP) is a software architecture paradigm that aims at low latency, high throughput, and quick adaptability of applications for supporting and improving ev...
Thomas Moser, Heinz Roth, Szabolcs Rozsnyai, Richa...
We develop a game theoretic framework for effective and adaptive inter-cell interference management in the OFDMA-based WiMAX/3GPP-LTE systems. Such approach requires no fixed spe...
Yingda Chen, Koon Hoo Teo, Shalinee Kishore, Jinyu...
— The estimation of correct triggers for handover in cellular networks belongs to the critical tasks for accurate network operation. The importance of seamless handover even rise...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...