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CORR
2010
Springer
151views Education» more  CORR 2010»
15 years 6 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
CORR
2010
Springer
165views Education» more  CORR 2010»
15 years 6 months ago
Detecting Ontological Conflicts in Protocols between Semantic Web Services
Abstract. The task of verifying the compatibility between interacting web services has traditionally been limited to checking the compatibility of the interaction protocol in terms...
Priyankar Ghosh, Pallab Dasgupta
CORR
2008
Springer
107views Education» more  CORR 2008»
15 years 6 months ago
Modeling Spatial and Temporal Dependencies of User Mobility in Wireless Mobile Networks
Abstract--Realistic mobility models are fundamental to evaluate the performance of protocols in mobile ad hoc networks. Unfortunately, there are no mobility models that capture the...
Wei-jen Hsu, Thrasyvoulos Spyropoulos, Konstantino...
AAI
2006
110views more  AAI 2006»
15 years 6 months ago
Evaluation of Classifiers for an Uneven Class Distribution Problem
Classification problems with uneven class distributions present several difficulties during the training as well as during the evaluation process of classifiers. A classification ...
Sophia Daskalaki, Ioannis Kopanas, Nikolaos M. Avo...
EAAI
2008
75views more  EAAI 2008»
15 years 6 months ago
Enacting agent-based services for automated procurement
Negotiation events in industrial procurement involving multiple, highly customisable goods pose serious challenges to buying agents when trying to determine the best set of provid...
Andrea Giovannucci, Juan A. Rodríguez-Aguil...