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VISSYM
2004
15 years 7 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
ENTCS
2008
95views more  ENTCS 2008»
15 years 6 months ago
A Rule-based Method to Match Software Patterns Against UML Models
In a UML model, different aspects of a system are covered by different types of diagrams and this bears the risk that an overall system specification becomes barely tractable by t...
Demis Ballis, Andrea Baruzzo, Marco Comini
AAAI
2011
14 years 6 months ago
Transportability of Causal and Statistical Relations: A Formal Approach
We address the problem of transferring information learned from experiments to a different environment, in which only passive observations can be collected. We introduce a formal ...
Judea Pearl, Elias Bareinboim
ICSE
2007
IEEE-ACM
16 years 6 months ago
The Role of Experience and Ability in Comprehension Tasks Supported by UML Stereotypes
Proponents of design notations tailored for specific application domains or reference architectures, often available in the form of UML stereotypes, motivate them by improved unde...
Filippo Ricca, Massimiliano Di Penta, Marco Torchi...
SIGGRAPH
1990
ACM
15 years 10 months ago
Rapid controlled movement through a virtual 3D workspace
not abstract asymmetry: different sides looks different clumps different from "data objects" need grid structure, alignment [Design Guidelines for Landmarks to Support Na...
Jock D. Mackinlay, Stuart K. Card, George G. Rober...