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DAGSTUHL
2003
15 years 8 months ago
Maximizing Learning Progress: An Internal Reward System for Development
This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
Frédéric Kaplan, Pierre-Yves Oudeyer
189
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SPEECH
2008
114views more  SPEECH 2008»
15 years 6 months ago
A Reinforcement Learning approach to evaluating state representations in spoken dialogue systems
Although dialogue systems have been an area of research for decades, finding accurate ways of evaluating different systems is still a very active subfield since many leading metho...
Joel R. Tetreault, Diane J. Litman
SOFTWARE
2002
15 years 6 months ago
EROS: A Principle-Driven Operating System from the Ground Up
certain kinds of abstraction that modern operating systems generally include and seek a design that maps directly onto the features that modern hardware implementations provide; ve...
Jonathan S. Shapiro, Norman Hardy
CLEF
2003
Springer
16 years 3 days ago
Scene of Crime Information System: Playing at St. Andrews
This paper discusses the adaptation of the Scene of Crime Information System developed within an EPSRC-funded project, to the collection of data within the ImageCLEF track of the ...
Bogdan Vrusias, Mariam Tariq, Lee Gillam
ARGMAS
2006
Springer
15 years 8 months ago
Argumentation in Multi-Agent Systems: Context and Recent Developments
This chapter provides a brief survey of argumentation in multi-agent systems. It is not only brief, but rather idiosyncratic, and focuses on the areas of research that most interes...
Nicolas Maudet, Simon Parsons, Iyad Rahwan