In this paper, we describe the development of an Embodied Conversational Agent (ECA) implementing the concept of a companion, i.e. an agent supporting the persistent representatio...
Marc Cavazza, Cameron Smith, Daniel Charlton, Li Z...
ions and techniques such as activity models, storyboards, and programming by demonstration (Y. Li and J. Landay, "Activity-Based Prototyping of Ubicomp Applications for Long-L...
: Communication processes have become increasingly important in modern working life. Organizations invest a surprisingly high amount of financial resources and employee work time i...
The levels of immersion and presence felt by users in a Virtual Environment (VE) are very important factors that dictate the quality of the Virtual Reality (VR) experience. Sensor...
Existing eye gaze tracking systems typically require an explicit personal calibration process in order to estimate certain person-specific eye parameters. For natural human compu...