Computational models of trust have been proposed for use in ubicomp environments for deciding whether to allow customers to pay with an e-purse or not. In order to build trust in ...
This experience report describes lessons learned using first generation tablet PCs to support active learning in an undergraduate computer science laboratory course. We learned th...
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
tween documents. They should allow for an abstract representation of data which resembles the way they are actually perceived and used in the real world, thus shortening (with resp...
Not all participants in a collaborative virtual environment (CVE) need to be informed of every other participant’s activities. The technique used for filtering irrelevant message...