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» DiProNN: Distributed Programmable Network Node Architecture
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151
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ICCSA
2005
Springer
15 years 11 months ago
Implementing Immersive Clustering with VR Juggler
Abstract. The last advances in commodity hardware have allowed users of immersive visualization to create high-performance systems using a set of interconnected computers. These sy...
Aron Bierbaum, Patrick Hartling, Pedro Morillo, Ca...
156
Voted
MOBICOM
2003
ACM
15 years 11 months ago
A high-throughput path metric for multi-hop wireless routing
This paper presents the expected transmission count metric (ETX), which finds high-throughput paths on multi-hop wireless networks. ETX minimizes the expected total number of pac...
Douglas S. J. De Couto, Daniel Aguayo, John C. Bic...
FAST
2009
15 years 3 months ago
HYDRAstor: A Scalable Secondary Storage
HYDRAstor is a scalable, secondary storage solution aimed at the enterprise market. The system consists of a back-end architectured as a grid of storage nodes built around a distr...
Cezary Dubnicki, Leszek Gryz, Lukasz Heldt, Michal...
174
Voted
INFOCOM
2000
IEEE
15 years 10 months ago
Egress Admission Control
—Allocating resources for multimedia traffic flows with real-time performance requirements is an important challenge for future packet networks. However, in large-scale networks,...
Coskun Cetinkaya, Edward W. Knightly
MOBIHOC
2008
ACM
16 years 5 months ago
Construction algorithms for k-connected m-dominating sets in wireless sensor networks
A Connected Dominating Set (CDS) working as a virtual backbone is an effective way to decrease the overhead of routing in a wireless sensor network. Furthermore, a kConnected m-Do...
Yiwei Wu, Yingshu Li