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FUNGAMES
2008
15 years 7 months ago
Developing an Adaptive Memory Game for Seniors
This paper describes the development of a game application for seniors to train their memory and learning abilities. From an initial co-discovery evaluation participants were found...
Elly Zwartkruis-Pelgrim, Boris E. R. de Ruyter
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 7 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
AEI
2007
102views more  AEI 2007»
15 years 6 months ago
Incremental development of CBR strategies for computing project cost probabilities
This paper presents three CBR systems that have been developed over seven years in collaboration with two industrial partners. In this research, case based reasoning (CBR) is used...
Benny Raphael, Bernd Domer, Sandro Saitta, Ian F. ...
CORR
2010
Springer
54views Education» more  CORR 2010»
15 years 6 months ago
Development of a Cargo Screening Process Simulator: A First Approach
The efficiency of current cargo screening processes at sea and air ports is largely unknown as few benchmarks exists against which they could be measured. Some manufacturers provi...
Peer-Olaf Siebers, Galina Sherman, Uwe Aickelin
CORR
2010
Springer
167views Education» more  CORR 2010»
15 years 6 months ago
Development of a Context Aware Virtual Smart Home Simulator
Context awareness is the most important research area in ubiquitous computing. In particular, for smart home, context awareness attempts to bring the best services to the home hab...
Tam Van Nguyen, Huy Anh Nguyen, Deokjai Choi