In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
In the paper, we suggest a set of visualization-based exploratory tools to support analysis and comparison of different spatial development scenarios, such as results of simulatio...
Natalia V. Andrienko, Gennady L. Andrienko, Peter ...
This paper explores the use of digital games for marketing communications using two theoretical perspectives. Firstly, the external contexts in which video game play takes place a...
Abstract. A study on a 220-piece corpus (baroque, classical, romantic, 12tone, jazz, rock, DNA strings, and random music) reveals that aesthetically pleasing music may be describab...
Bill Z. Manaris, Dallas Vaughan, Christopher Wagne...
Three-dimensional surface reconstruction from twodimensional images is a process with great potential for use on different fields of research, commerce and industrial production....