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ISMAR
2003
IEEE
15 years 12 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
IV
2003
IEEE
118views Visualization» more  IV 2003»
15 years 12 months ago
Tools for Visual Comparison of Spatial Development Scenarios
In the paper, we suggest a set of visualization-based exploratory tools to support analysis and comparison of different spatial development scenarios, such as results of simulatio...
Natalia V. Andrienko, Gennady L. Andrienko, Peter ...
DIGRA
2003
Springer
15 years 12 months ago
Encounters with consumption during computer-mediated play: the development of digital games as marketing communication media
This paper explores the use of digital games for marketing communications using two theoretical perspectives. Firstly, the external contexts in which video game play takes place a...
Mike Molesworth
EVOW
2003
Springer
15 years 12 months ago
Evolutionary Music and the Zipf-Mandelbrot Law: Developing Fitness Functions for Pleasant Music
Abstract. A study on a 220-piece corpus (baroque, classical, romantic, 12tone, jazz, rock, DNA strings, and random music) reveals that aesthetically pleasing music may be describab...
Bill Z. Manaris, Dallas Vaughan, Christopher Wagne...
3DPVT
2002
IEEE
192views Visualization» more  3DPVT 2002»
15 years 11 months ago
Tele-3D - Developing a Handheld Scanner Using Structured Light Projection
Three-dimensional surface reconstruction from twodimensional images is a process with great potential for use on different fields of research, commerce and industrial production....
João Filipe Ferreira, Jorge Lobo 0002, Jorg...