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TEI
2009
ACM
173views Hardware» more  TEI 2009»
16 years 1 months ago
xtel: a development environment to support rapid prototyping of "ubiquitous content"
This paper describes the "xtel" development environment for "Ubiquitous Content". Ubiquitous contents are real space applications that are embedded in day-to-d...
Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa,...
ICSE
2009
IEEE-ACM
16 years 1 months ago
FeatureIDE: A tool framework for feature-oriented software development
Tools support is crucial for the acceptance of a new programming language. However, providing such tool support is a huge investment that can usually not be provided for a researc...
Christian Kästner, Thomas Thüm, Gunter S...
EUROMICRO
2009
IEEE
16 years 1 months ago
Long-Term Planning of Development Efforts by Roadmapping
—Success in the software product business requires timely release of new products and upgrades with proper quality and the right features. For this, a systematic approach for man...
Jarno Vähäniitty, Casper Lassenius, Kris...
ICALT
2009
IEEE
16 years 1 months ago
Integrating Co-design Practices into the Development of Mobile Science Collaboratories
Scientific practices increasingly incorporate sensors for data capture, information visualization for data analysis, and low-cost mobile devices for fieldbased inquiries incorpora...
Daniel Spikol, Marcelo Milrad, Heidy Maldonado, Ro...
AGS
2009
Springer
16 years 1 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...