Pipelining is a well understood and often used implementation technique for increasing the performance of a hardware system. We develop several SystemC/C++ modeling techniques tha...
We discuss various aspects of programming physics education software in Adobe Flash. Since the authoring environment for Flash is initially developed for non-programmers, it is ea...
In this paper, we propose spam e-mail filtering methods having high accuracies and low time complexities. The methods are based on the n-gram approach and a heuristics which is re...
Interface design normally follows the traditional approach of Art and Design, which requires reworking to refine an idea through visual playfulness until a solution has been achiev...
ABSTRACT. As informal methods do little to help their use for concurrent and distributed programming, one of the most challenging current tasks is to build tools based on formal me...
Fabien Dagnat, Marc Pantel, Matthias Colin, Patric...