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» Development and the Baldwin Effect
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ICSE
2010
IEEE-ACM
15 years 4 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
CHI
2007
ACM
16 years 7 months ago
Localized iterative design for language learning in underdeveloped regions: the PACE framework
Poor literacy remains a decisive barrier to the economic empowerment of many people in the developing world. Of particular importance is literacy in a widely spoken "world la...
Matthew Kam, Divya Ramachandran, Varun Devanathan,...
ESSOS
2009
Springer
16 years 1 months ago
Protection Poker: Structuring Software Security Risk Assessment and Knowledge Transfer
Discovery of security vulnerabilities is on the rise. As a result, software development teams must place a higher priority on preventing the injection of vulnerabilities in softwar...
Laurie Williams, Michael Gegick, Andrew Meneely
AGILEDC
2007
IEEE
16 years 28 days ago
Agile Program Management: Lessons Learned from the VeriSign Managed Security Services Team
This report examines how the VeriSign Managed Security Services team (MSS) has successfully extended agile software development practices to deal with a complex, multi-product dev...
Peter Hodgkins, Luke Hohmann
ISPW
2007
IEEE
16 years 26 days ago
An Algebraic Approach for Managing Inconsistencies in Software Processes,
To produce quality software and evolve them in an economic and timely fashion, enactable software process models are used for regulating development activities with the support of ...
Qiusong Yang, Mingshu Li, Qing Wang, Guowei Yang, ...