This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of ex...
Abstract— With the increasing demand for low-latency applications in the Internet, the slow convergence of the existing routing protocols is a growing concern. A number of IP fas...
- The Management Challenge Online (TMCO) is a ten week online management course that begins for a cohort of 30 in the week immediately following their attendance at a residential t...
A tabu search approach to solve multi-objective combinatorial optimization problems is developed in this paper. This procedure selects an objective to become active for a given it...
Sadan Kulturel-Konak, Alice E. Smith, Bryan A. Nor...
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...