— Gesture interfaces have long been pursued in the context of portable computing and immersive environments. However, such interfaces have been difficult to build, in part due t...
Many applications in eLearning utilize wireless networks (WLAN) as a carrier for data and communication. These networks in their basic form are insecure, protecting the communicat...
Abstract Synchronising Graphs is a system of parallel graph transformation designed for modeling process interaction in a network environment. We propose a theory of context-free s...
Modern processor architectures call for software that is highly tuned to an unpredictable operating environment. Processlevel virtualization systems allow existing software to ada...
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...