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HCI
2009
15 years 4 months ago
UbiGesture: Customizing and Profiling Hand Gestures in Ubiquitous Environment
Abstract. One of the main challenges of interaction in a ubiquitous environment is the use of hand gestures for interacting with day to day applications. This interaction may be ne...
Ayman Atia, Shin Takahashi, Kazuo Misue, Jiro Tana...
GECCO
2004
Springer
103views Optimization» more  GECCO 2004»
16 years 1 days ago
Using a Genetic Algorithm to Design and Improve Storage Area Network Architectures
Abstract. Designing storage area networks is an NP-hard problem. Previous work has focused on traditional algorithmic techniques to automatically determine fabric requirements, net...
Elizabeth Dicke, Andrew Byde, Paul J. Layzell, Dav...
SOSP
1993
ACM
15 years 8 months ago
Handling Audio and Video Streams in a Distributed Environment
Handling audio and video in a digital environment requires timely delivery of data. This paper describes the principles adopted in the design of the Pandora networked multi-media ...
Alan Jones, Andrew Hopper
PROFES
2001
Springer
15 years 11 months ago
A Family-Oriented Software Development Process for Engine Controllers
This paper presents a family-based software development process for aero-engine control software. The process uses a “family capability” derived from family analysis of the emb...
Karen Allenby, Simon Burton, Darren L. Buttle, Joh...
EMSOFT
2001
Springer
15 years 11 months ago
Using Multiple Levels of Abstractions in Embedded Software Design
ltiple Levels of Abstractions in Embedded Software Design Jerry R. Burch1, Roberto Passerone1, and Alberto L. Sangiovanni-Vincentelli2 1 Cadence Berkeley Laboratories, Berkeley CA ...
Jerry R. Burch, Roberto Passerone, Alberto L. Sang...