This paper describes the design and implementation of an interactive walk-through of a reconstructed German stronghold, the Dillenburg. The application is currently in use at the ...
Tim Horz, Albert Pritzkau, Christof Rezk-Salama, S...
The emerging of wireless computing motivates radical changes of how information is derived. Our paper concerns with developing push and pull based application in wireless environm...
Agustinus Borgy Waluyo, Raymond Hsieh, David Tania...
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
This paper deals with a common verification methodology and environment for SystemC BCA and RTL models. The aim is to save effort by avoiding the same work done twice by different...
The development of many highly dynamic environments, like pervasive environments, introduces the possibility to use geographically closely-related services. Dynamically integrating...