Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
This paper presents an OMNeT-based Framework to simulate large complex storage networks, with its corresponding underlying subsystems (I/O, Networking, etc.). With this Framework,...
Knowledge-based question-answering systems have become quite competent and robust at answering a wide range of questions in different domains, however in order to ask questions co...
We describe the application of a performance engineering methodology based on UML diagrams with annotations taken from the Profile for Schedulability, Performance and Time. The me...
This paper presents a comprehensive design overview of the SunOS 5.4 kernel memory allocator. This allocator is based on a set of object-caching primitives that reduce the cost of...