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CHI
2007
ACM
16 years 7 months ago
Pictures at the ATM: exploring the usability of multiple graphical passwords
Users gain access to cash, confidential information and services at Automated Teller Machines (ATMs) via an authentication process involving a Personal Identification Number (PIN)...
Wendy Moncur, Grégory Leplâtre
CHI
2005
ACM
16 years 7 months ago
Toward subtle intimate interfaces for mobile devices using an EMG controller
Using a mobile device in a social context should not cause embarrassment and disruption to the immediate environment. Interaction with mobile and wearable devices needs to be subt...
Enrico Costanza, Samuel A. Inverso, Rebecca Allen
CHI
2005
ACM
16 years 7 months ago
EyeDraw: enabling children with severe motor impairments to draw with their eyes
EyeDraw is a software program that, when run on a computer with an eye tracking device, enables children with severe motor disabilities to draw pictures by just moving their eyes....
Anthony J. Hornof, Anna Cavender
CHI
2004
ACM
16 years 7 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
CHI
2004
ACM
16 years 7 months ago
Be a judge!: wearable wireless motion sensors for audience participation
In recent years the Olympic Games have undergone vast criticism due to perceived subjective scoring in judged events, as for example figure skating and gymnastics. Judges' sc...
Wolfgang Aigner, Martin Tomitsch, Miruna Stroe, Re...