One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Distributed Hash Tables (DHTs) are very efficient distributed systems for routing, but at the same time vulnerable to disruptive nodes. Designers of such systems want them used in ...
George Danezis, Chris Lesniewski-Laas, M. Frans Ka...
This paper is concerned with merging globally rigid formations of mobile autonomous agents. A key element in all future multi-agent systems will be the role of sensor and communic...
Tolga Eren, Brian D. O. Anderson, Walter Whiteley,...
: In this paper we describe the advantages of a model-based approach to embedded component middleware. Component infrastructures such as Enterprise JavaBeans, Microsoft’s COM+ an...
Collecting digital materials is time-consuming and can gain from automation. Since each source—and even each acquisition—may involve a separate negotiation of terms, a collecto...
Fillia Makedon, Song Ye, Sheng Zhang, James Ford, ...