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AIIDE
2007
15 years 8 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
CSEE
2006
Springer
15 years 8 months ago
On the Influence of Test-Driven Development on Software Design
Test-driven development (TDD) is an agile software development strategy that addresses both design and testing. This paper describes a controlled experiment that examines the effe...
David Janzen, Hossein Saiedian
TWC
2008
198views more  TWC 2008»
15 years 6 months ago
Cross Layer Design for Multiaccess Communication Over Rayleigh Fading Channels
Abstract-- An information theoretic queueing model is proposed in a wireless multiple access communication setup. The proposed symmetric N user model captures physical layer parame...
Vidyut Naware, Lang Tong
IEE
2002
113views more  IEE 2002»
15 years 6 months ago
Framework based on design patterns for providing persistence in object-oriented programming languages
Abstract. This paper describes an approach to providing object persistence in object-oriented programming languages without modifying the run-time system or the language itself. By...
Jörg Kienzle, Alexander B. Romanovsky
P2P
2010
IEEE
135views Communications» more  P2P 2010»
15 years 4 months ago
QoE in Pull Based P2P-TV Systems: Overlay Topology Design Tradeoffs
Abstract—This paper presents a systematic performance analysis of pull P2P video streaming systems for live applications, providing guidelines for the design of the overlay topol...
R. Fortuna, Emilio Leonardi, Marco Mellia, Michela...