Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
Software often needs to be modified for accommodating requirements changes through the software life cycle. To deal with several accidental requirements changes related to softwa...
It is now generally accepted that separating software architecture into multiple views can help in reducing complexity and in making sound decisions about design trade-offs. Our f...
Robert L. Nord, Daniel J. Paulish, Dilip Soni, Chr...
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
In this paper, we describe the design philosophy, implementation and evaluation of InkKit, an informal design platform that uses pen input on a tablet PC to imitate the informalit...