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ICCD
2000
IEEE
135views Hardware» more  ICCD 2000»
16 years 3 months ago
A Methodology and Tool for Automated Transformational High-Level Design Space Exploration
el of abstraction by integrating a high-level estimation step. This results in a design loop which is tight led on high level of abstraction (called estimation loop in figure 1). ...
Joachim Gerlach, Wolfgang Rosenstiel
GECCO
2004
Springer
15 years 11 months ago
The Lens Design Using the CMA-ES Algorithm
This paper presents a lens system design algorithm using the covariance matrix adaptation evolution strategy (CMA-ES), which is one of the most powerful self-adaptation mechanisms....
Yuichi Nagata
CSB
2003
IEEE
128views Bioinformatics» more  CSB 2003»
15 years 11 months ago
Degenerate Primer Design via Clustering
This paper describes a new strategy for designing degenerate primers for a given multiple alignment of amino acid sequences. Degenerate primers are useful for amplifying homologou...
Xintao Wei, David N. Kuhn, Giri Narasimhan
ATAL
2008
Springer
15 years 8 months ago
Designing human-computer multi-agent collaboration in productive multi-player games
This research explores productive multi-player games as a platform for human-computer agent collaboration. A multiagent perspective is taken to examine the principles of both game...
Wenn-Chieh Tsai, Yuan-Hsiang Lee, Tsung-Hsiang Cha...
CHI
2005
ACM
16 years 6 months ago
Designing the spectator experience
Interaction is increasingly a public affair, taking place in our theatres, galleries, museums, exhibitions and on the city streets. This raises a new design challenge for HCI ? ho...
Stuart Reeves, Steve Benford, Claire O'Malley, Mik...