el of abstraction by integrating a high-level estimation step. This results in a design loop which is tight led on high level of abstraction (called estimation loop in figure 1). ...
This paper presents a lens system design algorithm using the covariance matrix adaptation evolution strategy (CMA-ES), which is one of the most powerful self-adaptation mechanisms....
This paper describes a new strategy for designing degenerate primers for a given multiple alignment of amino acid sequences. Degenerate primers are useful for amplifying homologou...
This research explores productive multi-player games as a platform for human-computer agent collaboration. A multiagent perspective is taken to examine the principles of both game...
Interaction is increasingly a public affair, taking place in our theatres, galleries, museums, exhibitions and on the city streets. This raises a new design challenge for HCI ? ho...
Stuart Reeves, Steve Benford, Claire O'Malley, Mik...