This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a ...
Ben J. C. Clayton, Erik Geelhoed, Josephine Reid, ...
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
This paper reports our experiences building PlanetLab over the last four years. It identifies the requirements that shaped PlanetLab, explains the design decisions that resulted fr...
Larry L. Peterson, Andy C. Bavier, Marc E. Fiuczyn...
Current research in software engineering at Karlstad University is concentrated on non-formal software design methods with a focus on semantics. One goal is to produce methods, wh...