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» Designing with Haptic Feedback
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CHI
2006
ACM
16 years 6 months ago
Sound intensity gradients in an ambient intelligence audio display
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
Milena Droumeva, Ron Wakkary
CHI
2005
ACM
16 years 6 months ago
Parallel worlds: immersion in location-based experiences
This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a ...
Ben J. C. Clayton, Erik Geelhoed, Josephine Reid, ...
CHI
2005
ACM
16 years 6 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott
OSDI
2006
ACM
16 years 6 months ago
Experiences Building PlanetLab
This paper reports our experiences building PlanetLab over the last four years. It identifies the requirements that shaped PlanetLab, explains the design decisions that resulted fr...
Larry L. Peterson, Andy C. Bavier, Marc E. Fiuczyn...
ICSE
2003
IEEE-ACM
16 years 6 months ago
Teaching Contract Programming Concepts to Future Software Engineers
Current research in software engineering at Karlstad University is concentrated on non-formal software design methods with a focus on semantics. One goal is to produce methods, wh...
Donald F. Ross