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» Designing time-based interactions with multimedia
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CHI
2004
ACM
16 years 6 months ago
Communicating emotions in online chat using physiological sensors and animated text
We present a chat system that uses animated text associated with emotional information to show the affective state of the user. The system obtains the affective state of a chat us...
Hua Wang, Helmut Prendinger, Takeo Igarashi
VRML
2003
ACM
15 years 11 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
CHI
2005
ACM
16 years 6 months ago
Pollen: promoting the exchange of meaningful objects
One of the most trying aspects of growing old is the loss of loved ones. Older people often experience depression as a result of this reality. Without regular contact from friends...
Stefanie Danhope-Smith, Payaal Patel
CHI
2010
ACM
16 years 26 days ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
NETGAMES
2006
ACM
15 years 12 months ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan