Enterprise mashups (EMs) are a new technology that enables the automation of situational needs of knowledge workers. EMs imply a new development paradigm based on the peer product...
Volker Hoyer, Katarina Stanoevska-Slabeva, Simone ...
In this submission for the CHI05 Development forum, I reflect on my experience leading the Experience Design community of interest of the American Institute of Graphic Arts and su...
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
We describe an architecture for exploring very large design spaces, for example, spaces that arise when design candidates are generated by combining components systematically from...
John R. Josephson, B. Chandrasekaran, Mark Carroll...
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...