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» Designing the spectator experience
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HUC
2005
Springer
16 years 4 days ago
To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications
A frameless display is a display with no perceptible boundaries; it appears to be embodied in the physical world. Frameless displays are created by projecting visual elements on a ...
Claudio S. Pinhanez, Mark Podlaseck
ACMACE
2004
ACM
16 years 1 days ago
Using frustration in the design of adaptive videogames
In efforts to attract a wider audience, videogames are beginning to incorporate adaptive gameplay mechanics. Unlike the more traditional videogame, adaptive games can cater the ga...
Kiel Mark Gilleade, Alan J. Dix
EKAW
2004
Springer
16 years 7 hour ago
Designing a Procedure for the Acquisition of Probability Constraints for Bayesian Networks
Among the various tasks involved in building a Bayesian network for a real-life application, the task of eliciting all probabilities required is generally considered the most daunt...
Eveline M. Helsper, Linda C. van der Gaag, Floris ...
ICT
2004
Springer
145views Communications» more  ICT 2004»
15 years 12 months ago
Design and Implementation of an ANTS-Based Test Bed for Collecting Data in Active Framework
The active networks approach has been presented as an alternative technology for solving several problems in conventional networks, mainly in the network management area. This work...
V. Damasceno Matos, Jorge Luis de Castro e Silva, ...
184
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ITC
2003
IEEE
158views Hardware» more  ITC 2003»
15 years 12 months ago
Extraction Error Diagnosis and Correction in High-Performance Designs
Test model generation is crucial in the test generation process of a high-performance design targeted for large volume production. A key process in test model generation requires ...
Yu-Shen Yang, Jiang Brandon Liu, Paul J. Thadikara...