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NETGAMES
2006
ACM
16 years 10 days ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
PADS
2006
ACM
16 years 10 days ago
A Framework for Robust HLA-based Distributed Simulations
The High Level Architecture (HLA) is a standard for the interoperability and reuse of simulation components, referred to as federates. Large scale HLA-compliant simulations are bu...
Dan Chen, Stephen John Turner, Wentong Cai
PLDI
2006
ACM
16 years 10 days ago
Practical dynamic software updating for C
Software updates typically require stopping and restarting an application, but many systems cannot afford to halt service, or would prefer not to. Dynamic software updating (DSU) ...
Iulian Neamtiu, Michael W. Hicks, Gareth Stoyle, M...
PPOPP
2006
ACM
16 years 10 days ago
Performance characterization of molecular dynamics techniques for biomolecular simulations
Large-scale simulations and computational modeling using molecular dynamics (MD) continues to make significant impacts in the field of biology. It is well known that simulations...
Sadaf R. Alam, Jeffrey S. Vetter, Pratul K. Agarwa...
SAC
2006
ACM
16 years 10 days ago
Evaluation of rule-based modularization in model transformation languages illustrated with ATL
This paper studies ways for modularizing transformation definitions in current rule-based model transformation languages. Two scenarios are shown in which the modular units are id...
Ivan Kurtev, Klaas van den Berg, Fréd&eacut...
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