Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Temporally expressive planning, an important class of temporal planning, has attracted much attention lately. Temporally expressive planning is difficult; few existing planners ca...
In this research, we present a system that can support object gestures in ubiquitous environment. We propose various techniques to use any object around users for devices and appli...
Programming assignments are easy to plagiarize in such a way as to foil casual reading by graders. Graders can resort to automatic plagiarism detection systems, which can generate...
This demo illustrates MAS-DisCoSim 4 PDP, a testbed environment for evaluating distributed multi-agent system solutions to pickup and delivery problems (PDPs). PDPs are well-studi...
Jelle Van Gompel, Bart Tuts, Rutger Claes, Mario C...