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ACMACE
2008
ACM
15 years 8 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
HCI
2007
15 years 7 months ago
WATCH-OVER HMI for Vulnerable Road Users' Protection
WATCH-OVER is a European project, aiming at the enhancement of road safety and the impairment of traffic accidents involving vulnerable road users (VRUs), such as pedestrians, bicy...
Katrin Meinken, Roberto Montanari, Mark Fowkes, An...
ACMIDC
2010
15 years 10 months ago
Interactive storytelling for children
Since the nineties, storytelling has received increasing attention in the HCI, IDC, and AI communities, exploring the potential of interactivity and multimedia as a means to promo...
Franca Garzotto, Paolo Paolini, Amalia Sabiescu
ACMACE
2008
ACM
15 years 8 months ago
Motion controlled mobile 3D multiplayer gaming
Due to limitations in the user interface one of the oft cited most desirable features for mobile games is that they can be played using a single button. However, games using this ...
Fadi Chehimi, Paul Coulton
ACMDIS
2008
ACM
15 years 8 months ago
Zebra: exploring users' engagement in fieldwork
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
Yann Riche, Matthew Simpson, Stephen Viller