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CHI
2005
ACM
16 years 6 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2005
ACM
16 years 6 months ago
The power-aware cord: energy awareness through ambient information display
In order to support increased consumer awareness regarding energy consumption, we have been developing new ways of representing and interacting with energy in electric products in...
Anton Gustafsson, Magnus Gyllenswärd
CHI
2004
ACM
16 years 6 months ago
Understanding the micronote lifecycle: improving mobile support for informal note taking
People frequently write messages to themselves. These informal, hurried personal jottings serve as temporary storage for notable information as well as reminders for future action...
Min Lin, Wayne G. Lutters, Tina S. Kim
CHI
2004
ACM
16 years 6 months ago
Banner ads hinder visual search and are forgotten
Banner ads persist on the Internet in spite of evidence against their efficacy. Many ads include animation in an attempt to increase their attentional capture. An experiment was c...
Moira Burke, Nicholas Gorman, Erik Nilsen, Anthony...
CHI
2002
ACM
16 years 6 months ago
Unremarkable computing
In this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions ? making technology "invisibl...
Peter Tolmie, James Pycock, Tim Diggins, Allan Mac...