Technologies can be used ? or appropriated ? in different ways by different users, but how do the use patterns evolve, and how can design facilitate such evolution? This paper app...
Augmented video streams display information within the context of the physical environment. In contrast to Augmented Reality, they do not require special equipment, they can suppo...
Irma Lindt, Jan Herling, Jan Ohlenburg, Michael Wi...
One of the important challenges faced by designers of online communities is eliciting sufficent contributions from community members. Users in online communities may have difficul...
Al Mamunur Rashid, Kimberly S. Ling, Regina D. Tas...
Mobile phones have become a ubiquitous technology and for many people a daily companion, primarily used for communication and information access. The fact that the phone is accomp...
We describe Livenotes, a shared whiteboard system and educational practice that uses wireless communication and tablet computing to support real-time conversations within small gr...
Matthew Kam, Jingtao Wang, Alastair Iles, Eric Tse...