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» Designing the OpenDoc Human Interface
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CHI
2011
ACM
14 years 10 months ago
The mathematical imagery trainer: from embodied interaction to conceptual learning
We introduce an embodied-interaction instructional design, the Mathematical Imagery Trainer (MIT), for helping young students develop grounded understanding of proportional equiva...
Mark Howison, Dragan Trninic, Daniel Reinholz, Dor...
CHI
2010
ACM
15 years 6 months ago
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks
We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on ...
Philip Tuddenham, David S. Kirk, Shahram Izadi
CHI
2005
ACM
16 years 7 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
OZCHI
2009
ACM
16 years 1 months ago
Doing things backwards: the OWL project
The OWL project is inspired by Arthur C. Clarke's Third Law of Technology Prediction: Any sufficiently advanced technology is indistinguishable from magic. It consists of a s...
Danielle Wilde, Kristina Andersen
CHI
2009
ACM
16 years 7 months ago
Musink: composing music through augmented drawing
We focus on the creative use of paper in the music composition process, particularly the interaction between paper and end-user programming. When expressing musical ideas, compose...
Theophanis Tsandilas, Catherine Letondal, Wendy E....