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ISMAR
2005
IEEE
15 years 11 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
CSCW
2004
ACM
15 years 11 months ago
Hiding and revealing in online poker games
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
Scott A. Golder, Judith S. Donath
NORDICHI
2004
ACM
15 years 11 months ago
Sharing and learning through pair writing of scenarios
This paper describes the results of an empirical study consisting of five sessions where scenarios are written by two writers working in unison, for instance a usability specialis...
Adi B. Tedjasaputra, Eunice Ratna Sari, Georg Stro...
NORDICHI
2004
ACM
15 years 11 months ago
Evidence-based development: a viable approach?
Systems development is replete with projects that represent substantial resource investments but result in systems that fail to meet users’ needs. Evidence-based development is ...
Morten Hertzum, Jesper Simonsen
NIME
2004
Springer
105views Music» more  NIME 2004»
15 years 11 months ago
The Slidepipe: A Timeline-Based Controller for Real-Time Sample Manipulation
When working with sample-based media, a performer is managing timelines, loop points, sample parameters and effects parameters. The Slidepipe is a performance controller that give...
Mark Argo