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OZCHI
2005
ACM
16 years 10 days ago
Technology for the humdrum: trajectories, interactional needs and a care setting
We report on a care setting where staff looking after ex-psychiatric patients were supported by mobile and stationery communications technology (e.g. mobile phones, a messaging sy...
Connor Graham, Keith Cheverst, Mark Rouncefield
CHI
2005
ACM
15 years 8 months ago
Dealing with system response times in interactive speech applications
In this user study, we address several open issues in the design of waiting cues for system response time (SRT) in interactive telephony speech applications. User observations and...
Peter Fröhlich
CHI
2007
ACM
16 years 7 months ago
A theory-based approach to designing student learning context
How can we keep technology-focused computing and software engineering students interested and engaged in a soft subject like HCI? How can we avoid leaving the less gifted and less...
Jarinee Chattratichart
CEC
2005
IEEE
16 years 12 days ago
Multiobjective financial portfolio design: a hybrid evolutionary approach
—A principal challenge in modern computational finance is efficient portfolio design – portfolio optimization followed by decision-making. Optimization based on even the widely...
Raj Subbu, Piero P. Bonissone, Neil Eklund, Sriniv...
ACMACE
2005
ACM
16 years 10 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry