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PERSUASIVE
2007
Springer
16 years 25 days ago
Distributed User Experience in Persuasive Technology Environments
An increasing number of persuasive technology systems consist of multiple devices that enable efficient just-in-time interaction with the user. Developing multi-device systems to s...
Katarina Segerståhl, Harri Oinas-Kukkonen
IE
2007
15 years 8 months ago
The tale of Peter Rabbit: a case-study in story-sense reasoning
The telling and understanding of stories is a universal part of human experience. If we could reproduce even part of the process inside a computer, it could expand the possibiliti...
Malcolm Ryan, Nicholas Hannah, Joshua Lobb
ACMIDC
2009
15 years 4 months ago
Developing a media space for remote synchronous parent-child interaction
While supporting family communication has traditionally been a domain of interest for interaction designers, few research initiatives have explicitly investigated remote synchrono...
Svetlana Yarosh, Stephen Cuzzort, Hendrik Mül...
CHI
2008
ACM
16 years 7 months ago
Expandable grids for visualizing and authoring computer security policies
We introduce the Expandable Grid, a novel interaction technique for creating, editing, and viewing many types of security policies. Security policies, such as file permissions pol...
Robert W. Reeder, Lujo Bauer, Lorrie Faith Cranor,...
CHI
2007
ACM
16 years 7 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....