Sciweavers

4111 search results - page 232 / 823
» Designing the Human Computer Interaction: Trends and Challen...
Sort
View
NOSSDAV
2010
Springer
15 years 11 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
HCI
2011
14 years 10 months ago
Feature Selection in Crowd Creativity
Crowdsourcing is emerging as a wellspring of creative designs. This paper examines the mechanisms that support collective design. A sequential combination system is described: one ...
Lixiu Yu, Yasuaki Sakamoto
CHI
2005
ACM
16 years 7 months ago
Mediating intimacy: designing technologies to support strong-tie relationships
Intimacy is a crucial element of domestic life, and many interactive technologies designed for other purposes have been appropriated for use within intimate relationships. However...
Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, S...
CHI
2009
ACM
16 years 7 months ago
Occlusion-aware menu design for digital tabletops
In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performa...
Peter Brandl, Jakob Leitner, Thomas Seifried, Mich...
CHI
2008
ACM
16 years 7 months ago
Towards designing a user-adaptive web-based e-learning system
This work-in-progress report presents the groundwork for the design of a user-adaptive web-based e-learning system. A survey and two randomized controlled experiments were carried...
Leena M. Razzaq, Neil T. Heffernan