Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Crowdsourcing is emerging as a wellspring of creative designs. This paper examines the mechanisms that support collective design. A sequential combination system is described: one ...
Intimacy is a crucial element of domestic life, and many interactive technologies designed for other purposes have been appropriated for use within intimate relationships. However...
Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, S...
In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performa...
Peter Brandl, Jakob Leitner, Thomas Seifried, Mich...
This work-in-progress report presents the groundwork for the design of a user-adaptive web-based e-learning system. A survey and two randomized controlled experiments were carried...