Sciweavers

4111 search results - page 227 / 823
» Designing the Human Computer Interaction: Trends and Challen...
Sort
View
CHI
2006
ACM
16 years 7 months ago
Visualizing email content: portraying relationships from conversational histories
We present Themail, a visualization that portrays relationships using the interaction histories preserved in email archives. Using the content of exchanged messages, it shows the ...
Fernanda B. Viégas, Judith S. Donath, Scott...
CHI
2009
ACM
16 years 7 months ago
Lessons from brain age on persuasion for computer security
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
Alain Forget, Sonia Chiasson, Robert Biddle
CHI
2011
ACM
14 years 10 months ago
MusEEGk: a brain computer musical interface
We present a novel integration of a brain-computer interface (BCI) with a music step sequencer composition program. Previous BCIs that utilize EEG data to form music provide users...
Yee Chieh "Denise" Chew, Eric Caspary
CHI
2009
ACM
16 years 7 months ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
EVOW
2009
Springer
16 years 1 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne