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ICCV
2009
IEEE
15 years 4 months ago
Learning to predict where humans look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable ...
Tilke Judd, Krista A. Ehinger, Frédo Durand...
CHI
2007
ACM
16 years 7 months ago
User-centered design gymkhana
The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they inte...
Muriel Garreta Domingo, Magí Almirall Hill,...
CHI
2004
ACM
16 years 7 months ago
Breaking the book: translating the chemistry lab book into a pervasive computing lab environment
The UK e-Science programme is relying on the evolution of the paper lab book into a pervasive data gathering lab system. To date take up of existing commercial or research lab boo...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
CHI
2009
ACM
16 years 7 months ago
The accidental tutor: overlaying an intelligent tutor on an existing user interface
Intelligent Tutoring Systems (ITSs) have been shown to have dramatic impact on student learning [9]. However, these gains have been mostly in topics in which the interface has bee...
Liz Blankenship, Stephen B. Gilbert, Stephen Bless...
CHI
2006
ACM
16 years 7 months ago
A fisheye follow-up: further reflections on focus + context
Information worlds continue to grow, posing daunting challenges for interfaces. This paper tries to increase our understanding of approaches to the problem, building on the Genera...
George W. Furnas