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EUROPAR
2009
Springer
16 years 1 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup
ICIAP
2005
ACM
16 years 5 days ago
Score Selection Techniques for Fingerprint Multi-modal Biometric Authentication
Abstract. Fingerprints are one of the most used biometrics for automatic personal authentication. Unfortunately, it is often difficult to design fingerprint matchers exhibiting th...
Giorgio Giacinto, Fabio Roli, Roberto Tronci
BCSHCI
2007
15 years 8 months ago
Investigating the usability of PDAs with ageing users
Mobile technologies have the potential to enhance the lives of ageing users, especially those who experience a decline in cognitive abilities. However, diminutive devices often pe...
Sheila Mc Carthy, Heather Sayers, Paul McKevitt
IWC
2010
132views more  IWC 2010»
15 years 5 months ago
Audio makes a difference in haptic collaborative virtual environments
In this paper a study is presented which aimed at exploring the effects of audio feedback in a haptic and visual interface supporting collaboration among sighted and people who ca...
Jonas Moll, Yingying Huang, Eva-Lotta Sallnäs
LREC
2008
158views Education» more  LREC 2008»
15 years 8 months ago
Semi-automatic Building Method for a Multidimensional Affect Dictionary for a New Language
Detecting the tone or emotive content of a text message is increasingly important in many natural language processing applications. Examples of such applications are rating new bo...
Guillaume Pitel, Gregory Grefenstette