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» Designing kinetic interactions for organic user interfaces
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FDG
2009
ACM
16 years 26 days ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
HAPTICS
2005
IEEE
15 years 12 months ago
Using Collaborative Haptics in Remote Surgical Training
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtual environment as an integral part of the learning process. In the trial, we li...
Chris Gunn, Matthew A. Hutchins, Duncan Stevenson,...
GROUP
2003
ACM
15 years 11 months ago
Instant group communication with QuickML
A number of people are exchanging e-mail messages everyday using mobile phones and PDAs. E-mail is useful not only for oneto-one communication but group communication through mail...
Toshiyuki Masui, Satoru Takabayashi
CSCW
2008
ACM
15 years 8 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan
CSCW
2008
ACM
15 years 8 months ago
Transactive memory in trauma resuscitation
This paper describes an ethnographic study conducted to explore the possibilities for future design and development of technological support for trauma teams. We videotaped 10 tra...
Aleksandra Sarcevic, Ivan Marsic, Michael E. Lesk,...