Sciweavers

3217 search results - page 545 / 644
» Designing kinetic interactions for organic user interfaces
Sort
View
CHI
2003
ACM
16 years 6 months ago
Mobile ADVICE: an accessible device for visually impaired capability enhancement
The visually impaired have limited access to the world of mobile devices. Our goal was to design a handheld mobile device to overcome limitations such as reliance on visual displa...
Robert A. Amar, Steven Dow, Richard Gordon, Muhamm...
MHCI
2009
Springer
16 years 28 days ago
Emotion sharing via self-composed melodies on mobile phones
In their role as personal communication devices, mobile phones are a natural choice for sharing and communicating emotions. However, their functionalities are currently very limit...
Alireza Sahami Shirazi, Florian Alt, Albrecht Schm...
CHI
2010
ACM
15 years 11 months ago
Trained to accept?: a field experiment on consent dialogs
A typical consent dialog was shown in 2×2×3 experimental variations to 80,000 users of an online privacy tool. We find that polite requests and button texts pointing to a volun...
Rainer Böhme, Stefan Köpsell
ISMAR
2003
IEEE
15 years 11 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
ACMACE
2007
ACM
15 years 10 months ago
Sound candy
Sound Candy is a device with which anyone in the world can create his/her own playground anywhere of using sounds and movements around him/her. In our daily life, we are surrounde...
Shuichi Ishibashi, Daisuke Uriu, Naohito Okude