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FPLAY
2008
15 years 8 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
DIAGRAMS
2004
Springer
15 years 12 months ago
Cider: A Component-Based Toolkit for Creating Smart Diagram Environments
— Smart Diagram Environments (SDEs) are software applications that use structured diagrams to provide a natural visual interface that behaves as if the computer “understands”...
Anthony R. Jansen, Kim Marriott, Bernd Meyer
IFIP12
2004
15 years 8 months ago
Analysis and Intelligent Support of Learning Communities in Semi-structured Discussion Environments
: Conventional discussion environments provide the technical platform for distributed discussion and collaboration, but apart from some statistical data collected, rarely provide i...
Andreas Harrer
CHI
2007
ACM
15 years 8 months ago
The validity of a virtual human experience for interpersonal skills education
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
CANDC
2009
ACM
16 years 1 months ago
Reflections on craft: probing the creative process of everyday knitters
Crafters today blend age-old techniques such as weaving and pottery with new information and communication technologies such as podcasts, online instructions, and blogs. This inte...
Daniela Karin Rosner, Kimiko Ryokai