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ISVC
2010
Springer
15 years 5 months ago
Low Cost VR Meets Low Cost Multi-touch
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Dane M. Coffey, Fedor Korsakov, Daniel F. Keefe
CHI
2010
ACM
15 years 4 months ago
The life and times of files and information: a study of desktop provenance
In the field of Human-Computer Interaction, provenance refers to the history and genealogy of a document or file. Provenance helps us to understand the evolution and relationships...
Carlos Jensen, Heather Lonsdale, Eleanor Wynn, Jil...
CHI
2006
ACM
16 years 7 months ago
Understanding photowork
In this paper we introduce the notion of "photowork" as the activities people perform with their digital photos after capture but prior to end use such as sharing. Surpr...
David S. Kirk, Abigail Sellen, Carsten Rother, Ken...
CHI
2004
ACM
16 years 6 months ago
Anthropomorphic visualization: a new approach for depicting participants in online spaces
Anthropomorphic visualization is a new approach to presenting historical information about participants in online spaces using the human form as the basis for the visualization. V...
Ethan Perry, Judith S. Donath
MHCI
2009
Springer
16 years 1 months ago
Community Practices and Locative Media
The development of locative media applications is not simply about the physical location or social setting in which the interaction occurs, but rather about situating the media wi...
Katharine S. Willis, Keith Cheverst, Claudia Muell...